Bec De Corbin

The bec de corbin is a polearm very similar to the lucerne hammer, but the hammer head is blunt rather than spiked and the spike is stouter and more hooked. You primarily attack with the spike.
Benefit: You gain a +2 bonus to your CMB to sunder medium or heavy armor with a bec de corbin.
Weapon Feature(s): Disarm, Trip
Enhancements
Material Enhancements | |||||
---|---|---|---|---|---|
Material | Average | Masterwork 1 | Hardness | Hit Points | Special |
Steel And wood | 15 gp | 315 gp | 5 | 10 | |
Adamantine | 3,015 gp | 5 | 13 | Bypass hardness less than 20 | |
Darkwood | 455 gp | 5 | 10 | 1/2 Weight | |
Iron, Cold | 30gp | 330 gp | 5 | 10 | Magical enchantments cost an additional 2,000 gp |
Silver, Alchemical | 195 gp | 493 gp | 5 | 10 | −1 damage |
1Masterwork weapons have a +1 enhancement bonus on attack rolls. |
Weapon Enhancements | |||
---|---|---|---|
Bonus Value | Additional Cost 1 | Hardness Increase 2 | Additional HP 2 |
+1 | +2,000 gp | +2 | +10 |
+2 | +8,000 gp | +4 | +20 |
+3 | +18,000 gp | +6 | +30 |
+4 | +32,000 gp | +8 | +40 |
+5 | +50,000 gp | +10 | +50 |
+6* | +72,000 gp 3 | +12 | +60 |
+7* | +98,000 gp 3 | +14 | +70 |
+8* | +128,000 gp 3 | +16 | +80 |
+9* | +162,000 gp 3 | +18 | +90 |
+10* | +200,000 gp 3 | +20 | +100 |
1 Increase total cost for magical enhancement by 2,000 gp for cold iron weapons. 2 Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities 3 If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10. |