Greater Feint

You are skilled at making foes overreact to your attacks.

Prerequisites: Int 13, Combat Expertise, Improved Feint, Base Attack Bonus +6 (Before Mods).

Benefit: Whenever you use feint to cause an opponent to lose his Dexterity bonus, he loses that bonus until the beginning of your next turn, in addition to losing his Dexterity bonus against your next attack.

Normal: A creature you feint loses its Dexterity bonus against your next attack.


Does that mean the party receives the benefit also?


With Greater Feint, your allies get the benefit for a full round. With Improved Feint, only you get the benefit for one attack.

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