Half Plate
halfplate.jpg

Half-plate armor combines elements of full plate and chainmail, incorporating several sizable plates of sculpted metal with an underlying mesh of chain links. While this suit protects vital areas with several layers of armor, it
is not sculpted to a single individual’s frame, reducing its wearer’s mobility even more than a suit of full plate. Half-plate armor includes gauntlets (2) and a helm for free.

Enhancements

Material Enhancements
Material Average Masterwork Hardness Hit Points Special
Steel 600 gp 750gp 10 35
Adamantine 15,600 gp 20 46 Grants wearer DR 3/—
Dragonhide1 1,500 gp 10 11
Mithral 9,600 gp 15 35 Half weight, Treated as medium armor, increased max Dex bonus (+2), reduced armor check penalty (3; min 0), reduced arcane spell failure chance (10%)
1 Cannot be purchased must be found on adventurers (GM's discretion)
Weapon Enhancements
Bonus Value Additional Cost 1 Hardness Increase 2 Additional HP 2
+1 +1,000 gp +2 +10
+2 +4,000 gp +4 +20
+3 +9,000 gp +6 +30
+4 +16,000 gp +8 +40
+5 +25,000 gp +10 +50
+6* +36,000 gp 3 +12 +60
+7* +49,000 gp 3 +14 +70
+8* +64,000 gp 3 +16 +80
+9* +81,000 gp 3 +18 +90
+10* +100,000 gp 3 +20 +100
1 Unlike the additional cost, the increase to the armor or shield's hardness and hit points are only gained from its enhancement bonus, not its special abilities
2 If the armor or shield has a magical bonus greater than +5 or a special ability worth more than +5, then it's epic. Multiply magic cost by 10.
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