Insanity

School enchantment (compulsion) [mind-affecting]; Level sorcerer/wizard 7; Domain charm 7, madness 7; Bloodline accursed 7
Casting Time 1 standard action
Components V, S
Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration instantaneous
Saving Throw Will negates; Spell Resistance yes

The affected creature suffers from a continuous confusion effect, as the spell.

Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle, or wish can restore the creature.

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