Powder Sneezing

This coarse yellowish-red powder is a splash weapon that causes uncontrollable sneezing for 1d4+1 rounds. Anyone standing in the square of impact must succeed on a DC 12 Fortitude save to resist the powder, while those in adjacent squares must make DC 8 Fortitude saves. Creatures affected by sneezing powder must make a DC 10 Fortitude save every round for the duration or be staggered until their next turn.
Create: Craft (alchemy) DC 25
Range increment
Range increment is how far this weapon can be fired or thrown
Range | Without far shot | With far shot feat |
---|---|---|
10 ft. | 0 | 0 |
20 ft. | -2 | -1 |
30 ft. | -4 | -2 |
40 ft. | -6 | -3 |
50 ft. | -8 | -4 |