Ranger Spells
Spell Name School Comp. Description
Air bubble Conjuration reates a small pocket of air around your head or an object.
Alarm Enchantment Wards an area for 2 hours/level.
Aspect of the Nightingale Transmutation (Worshiper of Callie Only)
Animal Messenger Enchantment Sends a Tiny animal to a specific place.
Anticipate Peril Divination Target gains a bonus on one initiative check.
Aspect of the falcon transmutation Gives bonuses on Perception checks and ranged attacks.
Bowstaff Enchantment A shortbow may double as a club, or a longbow as a quarterstaff.
Calm Animal Enchantment Calms 2d4 + level HD of animals.
Charm Animal Enchantment Makes one animal your friend.
Detect Aberration transmutation Reveals presence of aberrations.
Deadeye's Arrow Evocation (Alaister Worshipers only)
Dancing Lantern transmutation Animates a lantern that follows you.
Detect Animals or Plants Divination Detects kinds of animals or plants.
Detect Poison Divination Detects poison in one creature or object
Detect Snares and Pits Divination Reveals natural or primitive traps.
Diagnose Disease Divination Detect and identify diseases.
Dream Feast Conjuration Worshipers of Cerie Only
Entangle Transmutation Plants entangle everyone in 40-ft. radius.
Feather Step l transmutation Ignore movement penalty in difficult terrain.
Glide l transmutation No fall damage, move 60 ft./round while falling.
Heightened Awareness Divination Your recall and ability to process information improve.
Hide from Animals Abjuration Animals can't perceive one subject/level.
Hunter's Howl l Necromancy Treat enemies as favored for 1 round/level.
Hunter's lore transmutation
Jump Transmutation Subject gets bonus on Acrobatics checks.
Keen Senses transmutation Gain +2 Perception and low-light vision.
Know the Enemy Divination Gain +10 on a monster Knowledge check.
Longshot Transmutation Grants a +10-foot bonus to the range increment for any ranged weapon fired.
Longstrider Transmutation Your speed increases by 10 ft.
Lose The Trail Illusion Worshipers of Nemyth Only
Magic Fang Transmutation One natural weapon of subject creature gets +1 on attack and damage rolls.
Negate Aroma Transmutation Subject cannot be tracked by scent.
Pass Without Trace Transmutation One subject/level leaves no tracks.
Read Magic Abjuration Read scrolls and spellbooks.
Resist Energy Abjuration Ignores first 10 (or more) points of damage per attack from specified energy type.
Returning Weapon Abjuration Grants a weapon the returning special weapon quality.
Speak with Animals Divination You can communicate with animals.
Sun metal transmutation Cause a melee weapon to erupt in flames, dealing extra damage.
Summon Nature's Ally Conjuration Summons creature to fight.
Thunderstomp Evocation Trip one creature within range.
Tireless Pursuit Conjuration Ignore fatigue while hustling.
Tracking Mark Evocation Worshipers of Alaister Only
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