Kjestine Kimaira | |
---|---|
Aliases: | - |
Date of Birth: | 12,031 |
Hair: | Blonde |
Eyes: | Gold |
Height: | 5'8 |
Weight: | 150 lbs |
Race: | Android |
Class: | Barbarian |
Alignment: | Chaotic Neutral |
Belief: | Atheism |
Level: | 3 |
Hit Points: | 42 |
Experience: | 7,500 |
Gold: | 1,120 |
Current Status: | Active |
Played by Replica |
Ability | Score | Mod | Ench Bonus | Mod |
---|---|---|---|---|
Strength | 16 | +3 | +0 | |
Dexterity | 10 | +0 | +0 | |
Constitution | 14 | +2 | +0 | |
Intelligence | 14 | +2 | +0 | |
Wisdom | 10 | +0 | +0 | |
Charisma | 8 | -1 | +0 |
Armor Class | Base | Armor | Deflection | Dex | Dodge | Insight | Luck | Natural | Shield | Size |
---|---|---|---|---|---|---|---|---|---|---|
Total: 14 | 10 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 |
Flat-Foot: 14 | 10 | 2 | 0 | 0 | 0 | 0 | 2 | 0 | ||
Touch: 10 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | |||
Firearm: 10 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | |||
Damage Reduction: | If applicable | |||||||||
Spell Resistance | If applicable | |||||||||
Resistances | Acid: 0 | Arcanium: | Cold: 0 | Electricity: 0 | Fire: 0 | Sonic: 0 |
Saving Throws | Base | Bonus | Total |
---|---|---|---|
Fortitude | +3 | +3 | +6 |
Reflex | +1 | +1 | +2 |
Will | +1 | +1 | +2 |
BAB | Maximum Hits | Total Range (DEX) | Total Melee (STR) |
---|---|---|---|
+3 | 1 | +3 | +6 |
Maneuvers | Base | BAB | Str | Dex | Dodge | Deflection | Feat | Size |
---|---|---|---|---|---|---|---|---|
Combat Maneuver Bonus: 6 | 3 | 3 | 0 | |||||
Combat Maneuver Defense: 16 | 10 | 3 | 3 | 0 | 0 | 0 | 0 | 0 |
Initiative | Movement Speed |
---|---|
+0 | 40 ft. |
Languages
Common. Aldani,Hallit
Senses
Dark Vision and Low-light vision
Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Skills | Rank | Ability Mod | Class Bonus | Feat Bonus | Trait Bonus | Racial Bonus | Magic Bonuses | Total |
Acrobatics (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
Climb (Str) | + 3 | + 3 | + 3 | + 0 | + 0 | + 0 | + 0 | + 9 |
Craft (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
Handle Animal (Cha) | + 3 | -1 | + 3 | + 0 | + 0 | + 0 | + 0 | + 5 |
Intimidate (Cha) | + 3 | -1 | + 3 | + 0 | + 0 | + 0 | + 0 | + 5 |
Knowledge (Nature) (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
Perception (Wis) | + 3 | + 0 | + 3 | + 0 | + 0 | + 2 | + 0 | + 8 |
Profession (Cook) (Wis) | + 2 | + 0 | + 3 | + 0 | + 0 | + 0 | + 0 | + 2 |
Ride (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
Survival (Wis) | + 1 | + 0 | + 3 | + 0 | + 0 | + 0 | + 0 | + 4 |
Swim (Str) | + 3 | + 3 | + 3 | + 0 | + 0 | + 0 | + 0 | + 9 |
Skill Points Per level | Total |
---|---|
6 | 18 |
Traits
Hard To Kill:When you are attempting a Constitution check to stablize when dying, the penalty on the check is only half your negative hit point total instead of your full negative hit point total.
Indomitable Faith:You gain a +1 trait bonus on Will saves.
Racial Benefits
Medium: Androids are Medium creatures and thus receive no bonuses or penalties due to their size.
Type For the purposes of effects targeting creatures by type (such as a ranger's favored enemy and bane weapons), androids count as both humanoids and constructs.
Constructed: For the purposes of effects targeting creatures by type (such as a ranger's favored enemy and bane weapons), androids count as both humanoids and constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease and sleep effects.
Normal Speed: Androids have a base speed of 30 feet and 30 climb speed.
Bonuses Androids gain a +2 racial bonus on Perception checks.
Anomaly: Sometimes, a particularly volatile soul can overwhelm the technology of an android body, making the resulting individual subject to emotions, and greatly so. Anomalous androids suffer a –2 racial penalty on saving throws against all mind-affecting effects, emotion effects, and fear effects but can gain the benefits of morale bonuses and suffer no penalty on Sense Motive checks. Additionally, Bluff and Sense Motive are always class skills for them. This racial trait modifies constructed and replaces Emtionless .
Nanite Surge: An android's body is infused with nanites. Once per day as an immediate action, an android can cause her nanites to surge, granting a bonus equal to 3 + the android's character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch in illumination for 1 round
Senses: Androids have darkvision and so can see perfectly in the dark to a range of 60 feet and in addition, they possess low-light vision.
Feats
1st level: Combat Expertise -1/+1
3rd level: Improved Disarm
Weapon | Attack | Enchantments | Damage | Crit | Damage Type | Weight |
---|---|---|---|---|---|---|
Cold Iron Earth Breaker | +7 | - | 2d6+4 | 3x | Blunt | 12 lbs. |
Starter Short bow | +3 | - | 1d6 | 3x | Piercing | 2 lbs. |
Total Weight | 14 lbs |
Armour / Shield | Armour / Shield Bonus | Enchant | Max Dex | Armour Check | ASF | Weight |
---|---|---|---|---|---|---|
Starter Leather | +2 | - | 6 | 0 | 10% | 15 lbs. |
Shield | Shield Bonus | Enchant | Max Dex | Armour Check | ASF | Weight |
---|---|---|---|---|---|---|
Starter Heavy wooden Shield | +2 | - | - | -2 | 15% | 10 lbs. |
Slot | Item | Weight | Description |
---|---|---|---|
Head | Item name goes here | Brief item description | |
Headband | Item name goes here | Brief item description | |
Neck | Item name goes here | Brief item description | |
Shoulders | Item name goes here | Brief item description | |
Chest | Item name goes here | Brief item description | |
Eyes | Item name goes here | Brief item description | |
Body | Item name goes here | Brief item description | |
Arms | Item name goes here | Brief item description | |
Hands | Item name goes here | Brief item description | |
Right Ring | Item name goes here | Brief item description | |
Left Ring | Item name goes here | Brief item description | |
Waist | Item name goes here | Brief item description | |
Feet | Item name goes here | Brief item description | |
Total Weight | Weight here |
Backpack (Max 15 items/4 cubic feet of material) | |||
---|---|---|---|
Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Purse (Max 10) | |||
---|---|---|---|
Row number | Item name | Weight | Value |
1 | Gold | 1 lbs | 50 gp |
2 | Item name | Weight | Item value |
2 | Item name | Weight | Item value |
3 | Item name | Weight | Item value |
4 | Item name | Weight | Item value |
5 | Item name | Weight | Item value |
6 | Item name | Weight | Item value |
7 | Item name | Weight | Item value |
8 | Item name | Weight | Item value |
9 | Item name | Weight | Item value |
10 | Item name | Weight | Item value |
Total Weight | Weight here |
Potions (Max 15) | |||
---|---|---|---|
Row number | Potion name | Quantity | Description |
1 | Starter Cure light wounds | 2 | Cures 1d8+1 |
2 | Potion Name | Amount | Potion Description |
Scrolls & Wands (Max 15/2) | |||
---|---|---|---|
Row number | Scroll name | Quantity | Description |
1 | Scroll Name | Amount | Scroll Description |
Ammunition (Max 80) | |||
---|---|---|---|
Row number | Item name | Weight | Description |
1 | Starter Common arrow (20) | 3 lbs | Arrow Description |
Total Weight | 3 lbs |
Total combined weight and load | ||
---|---|---|
Load | 42 lbs | Light |
Magical Item Limitation | 1,500 |
---|---|
Total Magic Item Value | - |
Storage Info | |||
---|---|---|---|
Storage Type | Item Limit | ||
Basic | 15 |
Ammunition | |||
---|---|---|---|
Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Armor Storage | |||
---|---|---|---|
Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Goods&Services Storage | |||
---|---|---|---|
Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Misc Storage | |||
---|---|---|---|
Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Potion Storage | |||
---|---|---|---|
Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Weapon Storage | |||
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Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Wondrous Storage | |||
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Row number | Item name | Weight | Description |
1 | Item Name | lbs | Item Description |
2 | Item Name | lbs | Item Description |
3 | Item Name | lbs | Item Description |
4 | Item Name | lbs | Item Description |
5 | Item Name | lbs | Item Description |
6 | Item Name | lbs | Item Description |
7 | Item Name | lbs | Item Description |
8 | Item Name | lbs | Item Description |
9 | Item Name | lbs | Item Description |
10 | Item Name | lbs | Item Description |
11 | Item Name | lbs | Item Description |
12 | Item Name | lbs | Item Description |
13 | Item Name | lbs | Item Description |
14 | Item Name | lbs | Item Description |
15 | Item Name | lbs | Item Description |
Total Weight | Weight here |
Rage 9/day
Fast movement
Rage Power
Uncanny Dodge
Trap Sense +1
Rage Powers
2nd level rage power Strength Stance
Automatic Class Progression
Armor attunement:
Deflection:
Mental prowess:
Physical prowess:
Resistance: +1
Toughening:
Weapon attunement:
Storyhooks (five only)
- 1st story hook
Character History
Quote: There are countless ingredients that make up the human body and mind, like all the components that make up me as an individual with my own personality. Sure, I have a face and voice to distinguish myself from others, but my thoughts and memories are unique only to me, and I carry a sense of my own destiny. Each of those things are just a small part of it. I collect information to use in my own way. All of that blends to create a mixture that forms me and gives rise to my conscience.
Kjestine Kimaira was born in a typical android community hidden within the country of Aleris. receiving instructions and mentoring by the villagers however, at a early age they noticed that She was what they call a anomaly, and was capable of deeper emotions than most androids where capable of. Despite her random outbursts of emotions and impatience at times they where able to raise her teach her their ways. however, the predictable and routine life of a android community was not for her and with her parent's blessing she left towards the city of Aria, where she now works as a cook at the Anvilfire-inn.
Registration Stats
Ability Name | Score | Racial Bonus/Penalty | Total |
---|---|---|---|
Strength | 16 | +0 | 16 (+3) |
Dexterity | 8 | +2 | 10 (+0) |
Constitution | 14 | +0 | 14 (+2) |
Intelligence | 12 | +2 | 14 (+2) |
Wisdom | 10 | +0 | 10 (+0) |
Charisma | 10 | -2 | 8 (-1) |
Fastplay Stats | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Level | Hitpoints | Armor class | Fort | Reflex | Will | Perception | |
Sphere | l 3 | 42 | 14 | 6 | 2 | 2 | 8 |
Character Development Chart | |||||
---|---|---|---|---|---|
Level | Skill Points Gained | Level Feat | Bonus Feat | Ability Score Increase | |
1 | 4 | Feat name | |||
2 | 4 | ||||
3 | 4 | Feat name | |||
4 | 4 | Ability Increase | |||
5 | 4 | Feat name | |||
6 | 4 | ||||
7 | 4 | Feat name | |||
8 | 4 | Ability Increase | |||
9 | 4 | Feat name | |||
10 | 4 | ||||
11 | 4 | Feat name | |||
12 | 4 | Ability Increase | |||
13 | 4 | Feat name | |||
14 | 4 | ||||
15 | 4 | Feat name | |||
16 | 4 | Ability Increase | |||
17 | 4 | Feat name | |||
18 | 4 | ||||
19 | 4 | Feat name | |||
20 | 4 | Ability Increase |