Tracking Mark

School evocation; Level bloodrager 1, cleric/oracle 1, druid 1, paladin 1, ranger 1
Casting Time 1 standard action
Components S, DF
Range long (400 ft. + 40 ft./level)
Target one creature
Duration 10 minutes/level (D)
Saving Throw Will negates; Spell Resistance yes

You gain a supernatural ability to detect tracks and other clues left behind by the target. You treat the DCs of all Survival checks made to track the target as if they were 5 lower than normal, and you gain a +5 bonus on Perception checks made to notice the target if it is using Stealth or recognize it if it is using Disguise.

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