Weapons Against Evil

School transmutation; Level cleric/oracle 1, inquisitor 1, paladin 1
Casting Time 1 standard action
Components V, DF
Range close (25 ft. + 5 ft./2 levels)
Targets one weapon/level, no two of which can be more than 20 ft. apart
Duration 1 round/level
Saving Throw Fort negates (harmless, object); Spell Resistance yes (harmless, object)

Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot square. These weapons also ignore the DR of evil creatures that have DR 5 or lower, as long as the damage reduction is not DR/epic.

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