Witch Spells
Spell Name School Comp. Description
Arcane Mark Universal Inscribes a personal rune on an object or creature (visible or invisible).
Bleed Necromancy Cause a stabilized creature to resume dying.
Dancing Lights Evocation Creates torches or other lights.
Daze Enchantment A single humanoid creature with 4 HD or less loses its next action.
Detect Magic Divination Detects all spells and magic items within 60 ft.
Detect Poison Divination Detects poison in one creature or small object.
Guidance Divination +1 on one attack roll, saving throw, or skill check.
Light Evocation Object shines like a torch.
Mage Hand Transmutation 5-pound telekinesis.
Mending Transmutation Makes minor repairs on an object.
Putrefy Food and Drink Transmutation Makes food and water inedible.
Read Magic Divination Read scrolls and spellbooks.
Resistance Abjuration Subject gains +1 on saving throws.
Spark Evocation Ignites flammable objects.
Stabilize Conjuration Cause a dying creature to stabilize.
Touch of Fatigue Necromancy Touch attack fatigues target.
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