Spell Name |
School |
Comp. |
Description |
Ash Storm |
Conjuration |
|
Hamper vision and movement. |
Aura of Cannibalism |
Necromancy |
|
You emanate an aura that saps the strength of others of your kind and channels their energy into you. |
Bestow Curse |
Necromancy |
|
You place a curse on the subject. |
Channel The Gift |
Evocation |
|
(Worshipers of Cadmus Only) |
Clairaudience/Clairvoyance |
Divination |
|
Hear or see at a distance for 1 min./level. |
Cup of Dust |
Transmutation |
|
You curse the target with a thirst no drink can quench. |
Deep Slumber |
Enchantment |
|
Puts 10 HD of creatures to sleep. |
Delay Poison, Communal |
Conjuration |
|
Stops poison from harming target for 1 hr/level |
Dispel Magic |
Abjuration |
|
Cancels one magical spell or effect. |
Eldritch Fever |
Necromancy |
|
Target gains the eldritch ague spellblight. |
Flash Fire |
Transmutation |
|
Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon’s bearer and those around him. |
Glyph of Warding |
Abjuration |
|
This powerful inscription harms those who enter, pass, or open the warded area or object. |
Healing Thief |
Necromancy |
|
You siphon half of all magical healing that the targeted creature receives. |
Heroism |
Enchantment |
|
Gives +2 bonus on attack rolls, saves, skill checks. |
Howling Agony |
Necromancy |
|
Screaming pain limits the target's actions. |
Hydrophobia |
Necromancy |
|
Targets in the area must succeed at a Will save or become deathly afraid of drowning |
Ki Leech |
Necromancy |
|
Add to your ki pool when you critically hit. |
Lightning Bolt |
Evocation |
|
Electricity deals 1d6/level damage. |
Loathsome Veil |
Illusion |
|
Nauseate and/or sicken weak creatures. |
Locate Object |
Divination |
|
Senses direction toward object (specific or type). |
Locate Weakness |
Divination |
|
You roll damage twice when you roll damage for a critical hit and take the best damage. |
Nature's Exile |
Transmutation |
|
This spell curses the creature touched, making it inimical to the natural world. |
Rage |
Enchantment |
|
Gives +2 to Str and Con, +1 on Will saves, –2 to AC. |
Rain of Frogs |
conjuration |
|
Summon a swarm of poisonous frogs. |
Ray of Exhaustion |
Necromancy |
|
Ray makes subject exhausted. |
Remove Blindness/Deafness |
Conjuration |
|
Cures magical blindness or deafness. |
Remove Curse |
Abjuration |
|
Frees object or person from curse. |
Remove Disease |
Conjuration |
|
Cures all diseases affecting subject. |
Returning weapon, Communal |
Conjuration |
|
As returning weapon, but you may divide the duration among weapons touched. |
Sands of Time |
Necromancy |
|
Target temporarily ages. |
Screech |
Evocation |
|
Foes provoke attacks of opportunity. |
Sepia Snake Sigil |
Conjuration |
|
You cause a small symbol to appear that transforms into a large sepia serpent that strikes at the reader. |
Share Senses |
Divination |
M |
you reshape your link with your familiar, causing it to functions like a scrying sensor. |
Sleet Storm |
Conjuration |
|
Hampers vision and movement. |
Speak with Dead |
Necromancy |
|
Corpse answers one question/two levels. |
Spit Venom |
transmutation |
|
Spit blinding black adder venom. |
Stinking Cloud |
Conjuration |
|
Nauseating vapors, 1 round/level. |
Strangling Hair |
Transmutation |
|
Your hair animates and grapples. |
Suggestion |
Enchantment |
|
Compels a subject to follow stated course of action. |
Summon Monster III |
Conjuration |
|
Summons extraplanar creature to fight for you. |
Vampiric Touch |
Necromancy |
|
Touch deals 1d6 damage per two levels; caster gains damage as temporary hp. |
Vermin Shape I |
Transmutation |
|
Take the form and some of the powers of a Small or Medium vermin. |
Vision Of hell |
Illusion |
|
Illusory hellscape makes creatures shaken. |
Water Walk |
Transmutation |
|
Subject treads on water as if solid. |